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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">procyber</journal-id><journal-title-group><journal-title xml:lang="ru">Вестник кибернетики</journal-title><trans-title-group xml:lang="en"><trans-title>Proceedings in Cybernetics</trans-title></trans-title-group></journal-title-group><issn pub-type="epub">1999-7604</issn><publisher><publisher-name>Бюджетное учреждение высшего образования Ханты-Мансийского автономного округа – Югры «Сургутский государственный университет»</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.34822/1999-7604-2022-3-14-24</article-id><article-id custom-type="elpub" pub-id-type="custom">procyber-452</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ТЕХНИЧЕСКИЕ НАУКИ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>Engeneering</subject></subj-group></article-categories><title-group><article-title>МАТЕМАТИЧЕСКОЕ МОДЕЛИРОВАНИЕ И АНАЛИЗ ДЛЯ ОПРЕДЕЛЕНИЯ СИЛЫ ИГРОКА СЁГИ</article-title><trans-title-group xml:lang="en"><trans-title>MATHEMATICAL MODELING AND ANALYSIS TO DETERMINE A SHOGI PLAYER’S SKILL LEVEL</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0001-7045-9085</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Бобровская</surname><given-names>О. П.</given-names></name><name name-style="western" xml:lang="en"><surname>Bobrovskaya</surname><given-names>O. P.</given-names></name></name-alternatives><bio xml:lang="ru"><p>магистрантE-mail: o-bobrovskaya@mail.ru </p></bio><bio xml:lang="en"><p>Master’s Degree Student</p><p>E-mail: o-bobrovskaya@mail.ru</p></bio><xref ref-type="aff" rid="aff-1"/></contrib><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0003-1007-7610</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Лысенкова</surname><given-names>С. А.</given-names></name><name name-style="western" xml:lang="en"><surname>Lysenkova</surname><given-names>S. V.</given-names></name></name-alternatives><bio xml:lang="ru"><p>кандидат физико-математических наук</p><p>E-mail: lysenkova_sa@surgu.ru</p></bio><bio xml:lang="en"><p>Candidate of Sciences (Physics and Mathematics)</p><p>E-mail: lysenkova_sa@surgu.ru</p></bio><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru"><institution>Сургутский государственный университет, Сургут</institution><country>Россия</country></aff><aff xml:lang="en"><institution>Surgut State University, Surgut</institution><country>Russian Federation</country></aff></aff-alternatives><pub-date pub-type="collection"><year>2022</year></pub-date><pub-date pub-type="epub"><day>03</day><month>11</month><year>2022</year></pub-date><volume>0</volume><issue>3 (47)</issue><fpage>14</fpage><lpage>24</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Бобровская О.П., Лысенкова С.А., 2022</copyright-statement><copyright-year>2022</copyright-year><copyright-holder xml:lang="ru">Бобровская О.П., Лысенкова С.А.</copyright-holder><copyright-holder xml:lang="en">Bobrovskaya O.P., Lysenkova S.V.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://www.vestcyber.ru/jour/article/view/452">https://www.vestcyber.ru/jour/article/view/452</self-uri><abstract><p>Рассматриваются численные оценки позиций фигур на доске в партии сёги, получаемые от компьютерной программы. С использованием этих оценок предполагается рассчитать силу игрока, для чего требуется собрать данные, рассмотреть и повторить существующие подходы, предложить и реализовать свой подход, сравнить результаты. Проводится повторение подхода Феррейры, в котором на основании распределения выигрыша двух игроков рассчитывается разница их силы. При реализации подхода Ямаситы ищется зависимость между рейтингом Эло и средним ухудшением оценки позиции в результате плохого хода. Предлагается собственный подход к оценке силы игрока. Для этого рассматривается зависимость процента побед, хороших и плохих ходов, разницы оценки реальных и идеальных ходов и среднего улучшения позиции от рейтинга Эло. Предпринимаются попытки кластеризовать партии и ходы.</p></abstract><trans-abstract xml:lang="en"><p>The study deals with obtaining numerical estimates of shogi pieces’ disposition on the board with the help of software. Using these estimates, the authors intend to evaluate a player’s skill. That requires collecting data, reviewing and repeating existing approaches, proposing and implementing the authors’ approach, and comparing the results. The difference in strength of two players is calculated based on their win distribution via resimulation of the Ferreira approach. In implementing Yamashita’s approach, the relation between Elo rating and the average degradation of the position estimate as a result of a bad move is searched for. The authors’ approach is proposed to estimate a player’s skill. Hence, the dependence of wins, good and bad moves, the deviation of the estimates of real and ideal moves, and the average improvement of the position from the Elo rating are analyzed. The study attempts to cluster plays and moves.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>компьютерный движок</kwd><kwd>кластеризация</kwd><kwd>рейтинг Эло</kwd></kwd-group><kwd-group xml:lang="en"><kwd>computer engine</kwd><kwd>clustering</kwd><kwd>Elo rating</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Drezewski R., Wątor G. Chess as Sequential Data in a Chess Match Outcome Prediction Using Deep Learning with Various Chessboard Representations // Procedia Computer Science. 2021. Vol. 192. P. 1760–1769.</mixed-citation><mixed-citation xml:lang="en">Drezewski R., Wątor G. Chess as Sequential Data in a Chess Match Outcome Prediction Using Deep Learning with Various Chessboard Representations // Procedia Computer Science. 2021. Vol. 192. 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